Calvario

2019 / SHORT
Layout | Lookdev | Compositing

I was responsible for the opening shot of the short, together with another team-mate. We were in charge of a macro dolly-in shot from a given plate wide angle shot morphing towards a macro scale hair and scalp microscopic shot. I designed the workflow between the procedural scattering of the hair assets, also done procedurally, and the layout with the scalp. We then altogether lookdev and comped the final shot, always having in mind the nature of the shot we were working on.

CALVARIO
CG Raw